The Items contained within this gallery are based on 3D meshes I have created. I’ve different software packages ranging from Softimage XSI, 3dsMax, to Maya, and finally Zbrush. Currently my primary tools are Zbrush, Maya and Photoshop. I also use Headus UV to edit UVs, and NDO-2 to create normal maps.
I’ve developed some new skills recently. New work is on the way!! Thank you and stay tuned.